TreeAction.afterDraw

Called after each drawImpl call of any node in the tree, so supplying children nodes before their parents.

  1. void afterDraw(Node node, Rectangle space, Rectangle paddingBox, Rectangle contentBox)
  2. void afterDraw(Node node, Rectangle space)
    class TreeAction
    void
    afterDraw

Parameters

node Node

Node that's about to be drawn.

space Rectangle

Space given for the node.

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