Node.ignoreMouse

If true, mouse focus will be disabled for this node, so mouse signals will "go through" to its parents, as if the node wasn't there. The node will still detect hover like normal.

In the new I/O system, this has been replaced with inBoundsFilter. The system will continue to respect ignoreMouse until the last of 0.7.x releases.

class Node
bool ignoreMouse;

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