Check if the node is hovered.
This will be called right before drawImpl for each node in order to determine the which node should handle mouse input.
If your node fills the rectangle area its given in drawImpl, you may use mixin ImplHoveredRect to implement this automatically.
Area the node should be drawn in, as provided by drawImpl.
Current mouse position within the window.
See Implementation
Check if the node is hovered.
This will be called right before drawImpl for each node in order to determine the which node should handle mouse input.
If your node fills the rectangle area its given in drawImpl, you may use mixin ImplHoveredRect to implement this automatically.