Actionable.blocksInput

Determine if the node can currently handle input.

Blocking input changes behavior of I/O systems responsible for passing the node input data:

* A blocked node should NOT have input events called. It is illegal to call actionImpl. Input method and device-specific handlers like hoverImpl and focusImpl usually won't be called either. * If the input method has a node selection method like focus or hover, nodes that block input should be excluded from selection. If a node starts blocking while already selected may continue to be selected.

interface Actionable
const
bool
blocksInput
()

Return Value

Type: bool

True if the node "blocks" input — it cannot accept input events, nor focus. False if the node accepts input, and operates like normal.

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