fluid ~master (2024-02-07T07:38:27.1400979)
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isFocusDown
fluid
input
Check if a keyboard or gamepad stroke bound to this action is being held.
@
safe
bool
isFocusDown
(
alias
type
)
(
LayoutTree
*
tree
)
if
(
isInputActionType
!
type
)
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isInputActionType
Check if a keyboard or gamepad stroke bound to this action is being held.