fluid ~master (2025-03-22T14:27:06.5478146)
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isFocusDown
fluid
input
Check if a keyboard or gamepad stroke bound to this action is being held.
@
safe
bool
isFocusDown
(
alias
type
)
(
LayoutTree
*
tree
)
if
(
isInputActionType
!
type
)
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fluid
input
aliases
WhileDown
runInputActionHandler
whileDown
classes
InputNode
enums
FluidInputAction
WhileHeld
isInputActionType
shouldActivateWhileDown
functions
isActive
isDown
isFocusActive
isFocusDown
isMouseActive
isMouseDown
interfaces
FluidDroppable
FluidFocusable
FluidHoverable
FluidScrollable
structs
InputAction
InputActionID
InputBinding
InputLayer
InputStroke
Check if a keyboard or gamepad stroke bound to this action is being held.