- blocksInput
bool blocksInput()
Undocumented in source. Be warned that the author may not have intended to support it.
- drawImpl
void drawImpl(Rectangle outer, Rectangle inner)
Undocumented in source. Be warned that the author may not have intended to support it.
- focus
void focus()
- focusAnd
FocusRecurseAction focusAnd()
Pass focus to the field contained by this slot.
- focusImpl
bool focusImpl()
Undocumented in source. Be warned that the author may not have intended to support it.
- hoverImpl
bool hoverImpl(HoverPointer )
Undocumented in source. Be warned that the author may not have intended to support it.
- isFocused
bool isFocused()
Undocumented in source. Be warned that the author may not have intended to support it.
- isHovered
bool isHovered()
Undocumented in source. Be warned that the author may not have intended to support it.
- mouseImpl
void mouseImpl()
Undocumented in source. Be warned that the author may not have intended to support it.
- press
void press()
Pass focus to the field contained by this slot and press it.
A field slot is a node meant to hold an input node along with associated nodes, like labels. It's functionally equivalent to the `<label>` element in HTML.
Fields expand the interactable (clickable) area of input nodes by other nodes that are placed inside the slot. For example, in the code snippet below, if the user clicks on the "username" label, the text input underneath will gain focus.