StyledText.draw

Draw the text.

  1. void draw(Style style, Vector2 position)
  2. void draw(Style[] styles, Vector2 position)
    struct StyledText(StyleRange = TextStyleSlice[])
    void
    draw
    (
    scope const Style[] styles
    ,)
    in (styles.length >= 1, "At least one style must be passed to draw(Style[], Vector2)")
  3. void draw(Style style, Rectangle rectangle)

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