fluid v0.7.0 (2024-10-02T21:53:39Z)
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isFocusActive
fluid
input
Check if a keyboard or gamepad stroke bound to this action is active.
@
safe
bool
isFocusActive
(
alias
type
)
(
LayoutTree
*
tree
)
if
(
isInputActionType
!
type
)
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fluid
input
aliases
whileDown
classes
InputNode
enums
FluidInputAction
WhileDown
shouldActivateWhileDown
functions
isActive
isDown
isFocusActive
isFocusDown
isMouseActive
isMouseDown
runInputActionHandler
interfaces
FluidDroppable
FluidFocusable
FluidHoverable
FluidScrollable
structs
InputAction
InputActionID
InputBinding
InputLayer
InputStroke
templates
isInputActionType
Check if a keyboard or gamepad stroke bound to this action is active.