fluid v0.7.0 (2024-10-02T21:53:39Z)
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Image.this
fluid
backend
Image
Create an RGBA image.
this
(Color[] rgbaPixels, int width, int height)
struct
Image
this
(
Color
[]
rgbaPixels
,
int
width
,
int
height
)
this
(PalettedColor[] palettedAlphaPixels, int width, int height)
this
(ubyte[] alphaPixels, int width, int height)
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paletteColor
set
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alphaPixels
format
height
palette
palettedAlphaPixels
rgbaPixels
width
Create an RGBA image.