Distance the node is scrolled by.
Scroll to the end of the node, requires the node to be drawn at least once.
Get the maximum value this container can be scrolled to. Requires at least one draw.
Scroll to the beginning of the node.
Set the scroll to a value clamped between start and end.
Scroll to the given node.
Scrollbar for the frame. Can be replaced with a customized one.
Returns true if the node can react to given scroll.
React to scroll wheel input.
Scroll to given child node.
Get current scroll value.
Set scroll value.
Determines whether this node can accept scroll input and if the input can have visible effect. This is usually determined by the node's position; for example a container node already scrolled to the bottom cannot accept further vertical movement down.
Perform a scroll motion, moving the node's contents by the specified distance.
Scroll towards a specified child node, trying to get it into view.
Memory safe and const object comparison.
Implement scrolling for the given node.
This only supports scrolling in one axis.