A Publisher that produces HoverPointerAction.
point Params; hoverIO = Hover I/O system to target. position = Position to click. x = X position to click. y = Y position to click. isActive = If true (default), sends an active event. clickCount = If set to 2, imitate a double click, if 3, a triple click and so on.
Create a virtual Hover I/O pointer and use it to click a given position. This is a helper wrapping point.
"Clicking" is equivalent to sending a FluidInputAction.press event.