Run an input action on the currently hovered node, if any.
For this to work, HoverIO this pointer operates on must also support ActionHoverIO.
ID of the action to run.
"Active" status of the action.
True if the action was handled, false if not.
See Implementation
Run an input action on the currently hovered node, if any.
For this to work, HoverIO this pointer operates on must also support ActionHoverIO.