HoverPointer.emitEvent

Emit an event through the pointer.

The device should call this every frame an input event associated with the pointer occurs. This will be when a mouse button is pressed, every frame a finger touches the screen, or when a gesture recognized by the device or system is performed.

struct HoverPointer
void
emitEvent

Parameters

event InputEvent

Event to emit. The event is usually considered "active" during the frame the action is "released". For example, user stops holding a mouse button, or a finger stops touching the screen.

See Also

HoverIO.emitEvent

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