Set to true if the event should trigger an input action.
An input event should be emitted every frame the corresponding button or key is held down, but it will
only be "active" for one of the frames. The one active frame determines when input actions that derive
from the event will be fired.
For a keyboard key, this will be the first frame the key is held (when it is pressed). For a mouse button,
this will be the last frame (when it is released).
Set to true if the event should trigger an input action.
An input event should be emitted every frame the corresponding button or key is held down, but it will only be "active" for one of the frames. The one active frame determines when input actions that derive from the event will be fired.
For a keyboard key, this will be the first frame the key is held (when it is pressed). For a mouse button, this will be the last frame (when it is released).