HoverChain.runInputAction

Undocumented in source.
  1. bool runInputAction(HoverPointer pointer, InputActionID actionID, bool isActive)
    class HoverChain
    override
    bool
    runInputAction
  2. bool runInputAction(HoverPointer pointer, bool isActive)
  3. bool runInputAction(InputActionID actionID, bool isActive, int number)

Meta