TreeContextData.lockTint

Lock tint in place, preventing it from changing, or cancel a lock, making changes possible again.

This function is needed for compatibility with the legacy FluidBackend system. Locks can be stacked, so if lockTint() is called twice, unlockTint() also has to be called twice to unlock tinting.

It is expected that this function will be deprecated as soon as FluidBackend is no longer a part of Fluid. It will then be deleted in the next minor release.

struct TreeContextData
void
lockTint
()

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