- NodeAlign (from fluid.structs)
enum NodeAlign via public
import fluid.structs : NodeAlign, Layout;
Undocumented in source.
- Layout (from fluid.structs)
struct Layout via public
import fluid.structs : NodeAlign, Layout;
Node parameter for setting the node layout.
- Align (from fluid.structs)
enum NodeAlign via public
import fluid.structs : Align = NodeAlign;
Undocumented in source.
- Extra
class Extra
Undocumented in source.
- tree
LayoutTree* tree;
Tree data for the node. Note: requires at least one draw before this will work.
- layout
Layout layout;
- tags
TagList tags;
Tags assigned for this node.
- toRemove
bool toRemove;
If true, this node will be removed from the tree on the next draw.
- ignoreMouse
bool ignoreMouse;
If true, mouse focus will be disabled for this node, so mouse signals will "go through" to its parents, as
if the node wasn't there. The node will still detect hover like normal.
- minSize
auto minSize;
Minimum size of the node.
- theme
inout(Theme) theme [@property getter]
- theme
Theme theme [@property setter]
- style
inout(Style) style [@property getter]
Current style, used for sizing. Does not include any changes made by when clauses or callbacks.
- isHidden
bool isHidden [@property getter]
Check if the node is hidden.
- isHidden
bool isHidden [@property setter]
- opEquals
bool opEquals(Node otherNode)
Undocumented in source. Be warned that the author may not have intended to support it.
- show
This show()
- hide
This hide()
- disable
This disable()
- enable
This enable()
- backend
inout(FluidBackend) backend()
Undocumented in source. Be warned that the author may not have intended to support it.
- backend
FluidBackend backend(FluidBackend backend)
Undocumented in source. Be warned that the author may not have intended to support it.
- io
alias io = backend
Undocumented in source.
- toggleShow
void toggleShow()
Toggle the node's visibility.
- remove
void remove()
Remove this node from the tree before the next draw.
- isHovered
bool isHovered [@property getter]
Check if this node is hovered.
- isDisabled
inout(bool) isDisabled()
Check if this node is disabled.
- isDisabledInherited
bool isDisabledInherited()
Checks if the node is disabled, either by self, or by any of its ancestors. Updated when drawn.
- queueAction
void queueAction(TreeAction action)
Queue an action to perform within this node's branch.
- resizePending
bool resizePending()
True if this node is pending a resize.
- updateSize
void updateSize()
Recalculate the window size before next draw.
- draw
void draw()
Draw this node as a root node.
- _focusPrevNext
void _focusPrevNext(FluidInputAction actionType)
Switch to the previous or next focused item
- _focusDirection
void _focusDirection(FluidInputAction action)
Switch focus towards a specified direction.
- draw
void draw(Rectangle space)
Draw this node at the specified location from within of another (parent) node.
- resize
void resize(LayoutTree* tree, Theme theme, Vector2 space)
Recalculate the minimum node size and update the minSize property.
- resizeImpl
void resizeImpl(Vector2 space)
- drawImpl
void drawImpl(Rectangle paddingBox, Rectangle contentBox)
- hoveredImpl
bool hoveredImpl(Rectangle rect, Vector2 mousePosition)
Check if the node is hovered.
- ImplHoveredRect
alias ImplHoveredRect = implHoveredRect
Undocumented in source.
- implHoveredRect
deprecated mixintemplate implHoveredRect()
Undocumented in source.
- pickStyle
Style pickStyle()
- reloadStyles
void reloadStyles()
Reload style from the current theme.
- toString
string toString()
Undocumented in source. Be warned that the author may not have intended to support it.
A separator node creates a line, used to separate unrelated parts of content.