Image.this

Create an alpha mask.

  1. this(Color[] rgbaPixels, int width, int height)
  2. this(PalettedColor[] palettedAlphaPixels, int width, int height)
  3. this(ubyte[] alphaPixels, int width, int height)
    struct Image
    pure nothrow
    this
    (
    ubyte[] alphaPixels
    ,
    int width
    ,
    int height
    )

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