StyledText.resize

Set new bounding box for the text.

  1. void resize()
  2. void resize(Vector2 space, bool wrap)
  3. void resize(CanvasIO canvasIO)
    struct StyledText(StyleRange = TextStyleSlice[])
    void
    resize
  4. void resize(CanvasIO canvasIO, Vector2 space, bool wrap)

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