Create an image node from given texture or filename.
Note, if a string is given, the texture will be loaded when resizing. This ensures a Fluid backend is available to load the texture.
Texture struct to use, or a filename to load from.
See Implementation
Create an image node from given texture or filename.
Note, if a string is given, the texture will be loaded when resizing. This ensures a Fluid backend is available to load the texture.